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The War of the Worlds is a binary composition of ideological fight
for human perception for 4 screens. Audience is simmultaneously exposed
to multiple streams of meaning emitted from two virtual reality worlds:
HOSTS and L-void.
HOST's are materialized memes, they fight for digital materialism
against L-void, a grammar-like system of of recursive spatial patterns
which fights for ideal clarity of it's implicit meaning. Both worlds
emit spatial sound fields.
Just like in real world spatial forms are competing for the territory,
perceptual forms fight for the regions of our perception. "Language"
of perceptual architecture acquires the form of the world which fills
the shell of the image of "real" with a transparent matter of synthetic
spatiality. Unlike physical architecture which deploys its semantic
structure in predefined spatiality, perceptual architecture directly
emits its meaning into adio-visual streams of forms and frequencies.
HOST's are constructed by basicray. www.basicray.org
Basicray worlds were presented at International Symposium of Electronic
Art (Chicago, Rotterdam), Netbase (Vienna), Museum of Video Games
(Tokyo, Berlin), Blasthaus Gallery (San Francisco).
Chun-Chi Wang - 3D design
David Michael - sound design
Vladimir Muzhesky - 3D architecture
Uschi Reiter - 2D design
L-void is constructed by
Dietmar Offenhuber - 3D design architecture, Futurelab http://mail.fl.aec.at/~didi
Markus Decker, - sound design, Jomasounds jomasounds.firstfloor.org
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Sneack
preview of HOSTS at
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Blasthaus Gallery, San Francisco,
Dates: December 1st
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